Gabriel Sykes

Filmmaker - Photographer - Musician - Developer



Filmmaking


I'm currently on a full time broadcast and film course at college. The decision to join this course came from a general interest I've had for many years, which I never quite had the means to pursue until recently.

My skills mostly come into play as a camera operator, though I am also comfortable working with audio equipment, lighting equipment, video editing, colour grading, and most other tasks directly related to the creative process.
I am experienced with a variety of equipment brands and models, as well as Avid Media Composer, Adobe Premiere Pro, and Blackmagic DaVinci Resolve Studio.


Photography

I am a hobbyist photographer, mainly focusing on experimenting with a variety of different techniques and technologies for the sake of producing interesting photos that I can be proud of.

Taking this approach to photography, treating it as a hobby while the filmmaking is my career focus, allows me to try random ideas in my free time that I would never think of on set, but could still apply to future shoots.

At the moment I am mainly shooting on 35mm film, whatever stocks I can get my hands on. My personal favourites so far are Kodak Gold, Kodak Ultramax overexposed 1 stop, Fomapan 400, and Yoru 400.

The bird profile picture I currently use on most sites was a photo I took on a full spectrum modified Sony a5000 with a 720nm infrared filter.


Music

I started playing guitar in 2018, and have been in love with creating music ever since. I am comfortable working with a variety of instruments, and I have experience both composing and producing music. The only thing I can't do is sing.

In terms of music production, I have been doing it since 2019, initially in Cakewalk for a couple years, then briefly in Ableton Live, now entirely in FL Studio.

Since 2025, I have been publicly releasing music under the pseudonym of dooSHbag.


Development

I have been messing around with various forms of development for a large part of my life.

Initially, I was a young child trying to write text based narrative games in Windows Batch, none of those became anything fruitful.

Early in high school, we happened to be taught basic HTML and CSS in an ICT class, I enjoyed it, and have been writing my own websites ever since. I much prefer the fine control this approach gives me over the oversimplified drag and drop site builders.

I've also experimented with various programming languages, particularly taking a liking to Python and Rust. This allowed me to create tools such as ThousandLogs, an automated timecode logging program.



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